Graphical System Implementation Issues - 1998
BGU Math & Computer Science Department
Description of the course
This course is one of the mini-project courses, of which 2 are required
to meet the undergraduate project requirement. The goal here is to gain
hands-on experience in implementing a complete graphics tool for
an application domain, using techniques learned in the computer graphics
course.
Thus, you will be implementing an interactive
3D graphics-based system. The project as a whole will be partitioned
into modules communicating through a well-defined interface. Each
module will be implemented by a group of 2-3 students.
The challenge this time is to implement a preliminary
version of a visualization tool for
(quasi)-crystal research. Given an n-dimensional grid, project it into
3D along a (user provided) n-dimensional vector,
and display the result. User-specified determination of the sections
of the (potentially infinite) grid to display will be supported.
Class hours are intended for initial material and problem domain
presentation, as well as design and design review (first 3 weeks), mid-project
progress and pre-integration tests (2 weeks in the middle of the semester),
and final integration and delivery (last 2 weeks of the semester).
Other weeks will have no official class hours, but are allocated
for close supervision of the course instructor, of the programs under
developement.
Administrative Details and Online Material
- Course Reference: (201-12431) - Spring 1998
- Credits: 2 (for participation + 100-120 work-hour project)
- Instructor:
Dr. Eyal Shimony
- Online material and project
definitions
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