Advanced Topics in Artificial Intelligence - 1998
BGU Math & Computer Science Department
Description of the course
This course is one of the mini-project courses, of which 2 are required
to meet the undergraduate project requirement. The goal here is to gain
hands-on experience in implementing a program exhibiting some form
of intelligent behaviour, using techniques learned in
one of the AI-related courses.
Students participating in the course will be working in groups of
up to 3 people, where each group implements an integral part of the project.
The project for this semester is:
agents operating in a simple simulated environment - a
discrete-time version of the PANGO game (alternately - Philip Agre's
PENGI variant).
Class hours are intended for initial material and problem domain
presentation, as well as design and design review (first 3 weeks), mid-project
progress and tests (2 weeks in the middle of the semester),
and final integration and delivery (last 2 weeks of the semester).
Other weeks will have no official class hours, but are allocated
for close supervision of the course instructor, of the programs under
developement.
Administrative Details and Online Material
- Course Reference: (201-12481) - Spring 1998
- Credits: 2 (for participation + 100-120 work-hour project)
- Instructor:
Dr. Eyal Shimony
- Relevant books: same as for Intro to AI, but mainly
Russel and Norvig, Introduction to AI.
- Online material and project
definitions
- Next meeting: Thursday,
Feb. 18 - capability testing - my office (309)
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