Advanced Topics in Artificial Intelligence - 1998

BGU Math & Computer Science Department


Description of the course

This course is one of the mini-project courses, of which 2 are required to meet the undergraduate project requirement. The goal here is to gain hands-on experience in implementing a program exhibiting some form of intelligent behaviour, using techniques learned in one of the AI-related courses.

Students participating in the course will be working in groups of up to 3 people, where each group implements an integral part of the project. The project for this semester is: agents operating in a simple simulated environment - a discrete-time version of the PANGO game (alternately - Philip Agre's PENGI variant).

Class hours are intended for initial material and problem domain presentation, as well as design and design review (first 3 weeks), mid-project progress and tests (2 weeks in the middle of the semester), and final integration and delivery (last 2 weeks of the semester). Other weeks will have no official class hours, but are allocated for close supervision of the course instructor, of the programs under developement.

Administrative Details and Online Material

  1. Course Reference: (201-12481) - Spring 1998
  2. Credits: 2 (for participation + 100-120 work-hour project)
  3. Instructor: Dr. Eyal Shimony
  4. Relevant books: same as for Intro to AI, but mainly Russel and Norvig, Introduction to AI.
  5. Online material and project definitions
  6. Next meeting: Thursday, Feb. 18 - capability testing - my office (309)

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