BGU Math & Computer Science Department Students participating in the course will be working in groups of up to 3 people, where each group implements an integral part of the project. The project for this semester is: agents operating in a simple simulated environment - a discrete-time version of the PANGO game (alternately - Philip Agre's PENGI variant).
Class hours are intended for initial material and problem domain presentation, as well as design and design review (first 3 weeks), mid-project progress and tests (2 weeks in the middle of the semester), and final integration and delivery (last 2 weeks of the semester). Other weeks will have no official class hours, but are allocated for close supervision of the course instructor, of the programs under developement.
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