April 15, Sunday
14:00 – 15:00
We propose an intuitive framework that captures the challenges in creating disruptive AR experiences. We name this framework The Reality Mixing Continuum. The continuum spans between experiences that assume nothing in advance about the environment (the real world) and those that make strict assumptions about it. We discuss why assumptions about the environment are key in shaping an “ultimate” experience.
In the scope of that framework we describe our own quest, focused on Augmented Reality technological paradigms that enable natural experiences, while minimizing the assumptions about the environment. We describe three new paradigms: In-Place content creation with the premise of blending virtual and real content naturally. In-Place Sketch Interaction for manipulating augmented content. And, Out of the Cube, enabling a tangible interaction based on the Rubik’s Cube.
The presentation includes video demonstrations reviewing the latest and greatest in the field of Augmented Reality with the intention to introduce the field to the audience as well as to stimulate thinking about existing challenges.